![enochian chess rules enochian chess rules](https://i.ytimg.com/vi/8yrfLDsEcQ4/0.jpg)
Black would not be able to defend with 1.Kxe1 after this move, because the rook is instantly reborn on a1 from where it gives check (Black's bishop does defend a1, and the black king is free to move to e2 or capture at d2, but this is of no consequence as after Kxe1 it will be White's move.). White is threatening checkmate with 1.Re1#. The position illustrated demonstrates a couple of unusual effects which can occur in Circe. (For example, White Qd1, Black Bg4: if White plays Qxg4, the bishop is reborn on c8, and Black should not be permitted to immediately recapture Bxg4.) Example
![enochian chess rules enochian chess rules](https://i.kym-cdn.com/photos/images/original/002/196/814/e29.jpg)
Philip Cohen has suggested that a move that simply reverses the opponent's previous move should not be permitted. If a pawn captures via en passant, it would be immediately in front of the reborn opponent's pawn, thus preventing either pawn from moving. If the square that the rebirth should take place on is occupied, either by a friendly or enemy piece, the captured unit is not reborn-it is instead removed from the board and takes no further part in the game (like a capture in orthodox chess). A captured promoted piece is treated as a piece (not a pawn). A reborn pawn regains its initial two-step move option. Castling with a reborn rook is permitted. Rooks, knights and bishops return to the starting square which is the same colour as the square they are captured on.įor instance, a white pawn captured on b4 is reborn on b2 a black knight captured on f6 is reborn on b8 a black rook captured on the same square is reborn on h8.Pawns return to the start position on the same file they are captured on.These are the most usual rules employed in Circe-there are numerous other forms of the game in which the rules of rebirth may vary.